Geodesic Computations on Surfaces
The computation of geodesic distances on a triangle mesh has many applications in geometry processing. The fast marching method provides an approximation of the true geodesic distance field. We provide VTK classes to compute geodesics on triangulated surface [...]

Fast Marching Minimal Path Extraction in ITK
This paper describes the ITK implementation of a minimal path extraction framework based on Fast Marching arrival functions. The method requires the user to provide three inputs: 1. a meaningful speed function to generate an arrival function, 2. path [...]

Tubular Geodesics using Oriented Flux: An ITK Implementation
This document describes an ITK implementation of an interactive method for tracing curvilinear structures. The basic tools provided in this framework are an oriented flux-based tubularity measure and a geodesic path tracer that uses the fast marching [...]

A Spline-Driven Image Slicer
In this article, a spline driven image slicer algorithm is presented. It is concretized through a vtkAlgorithm-inherited class that takes two inputs and gives two outputs. The first input is the volume from which the slice should reconstructed while the [...]

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